Key Information:
This kit is designed for people looking for high quality realistic assets to be used in the film and games. This the base mesh that I use when working on any realistic humanoid character; The topology is clean and sub-divides very well; using my knowledge as an Asset Lead on many projects, brings to you a product that is effortless to work on and to make adjustments for. The base mesh can is ready to be rigged and has UV's; Should you wish to adjust any maps they can be baked easily and adjusted for whatever pipeline is needed.
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