A little more progress on my Demon / Gladiator / Knight Character.
Some of the forms have been simplified as I felt there wasn't enough areas of rest as the design was getting a bit cluttered. Things are now more concise in the placement of features and details.
Most of the the topology is clean and ready to be up scaled for some finer details. Still some ways to go before I can put everything back into Maya and really start to get this ready for texturing; over all I'm having a lot of fun with this guy!